Just Ice & Agendas 2: This Time, It's Not Just Ice & Agendas
Decklist
Identity
Agendas
ICE
Assets
Operations
Deck Notes
This deck is crazy. I've deviated just a bit from the deck's mission statement but it makes the deck click. I went 4-1 in games with this today at the local store between rounds. It blows my mind every time I play this and it actually functions, because BY ALL LOGICAL REASONING THIS DECK SHOULD BE A STEAMING HEAP.
Worried about economy? It's not even a big deal - you're scoring Gila Hands on your second turn. Miss that opportunity? 13 of your pieces of ice can generate money on your opponent's turn, either via giving your credits or by installing cards. I guess we probably shouldn't count Archer in that, since the runner isn't going to give you money with it more than once.
This deck can also fire off Accelerated Beta Tests every time, which is really the best part. With ABT and other effects, the deck can build a scoring server blisteringly quickly. There's enough ways to install ice without paying the cost that you're probably going to get at least one free install on a huge server, and the servers get nauseatingly expensive to break. It's beautiful.
The way you play this deck, in short:
- Turn 1: Gila Hands Arcology, ABT, or Melange, covered with an ETR ice. Put a second piece of ice somewhere.
- Turn 2: Score your agenda or click Melange.
Subsequent turns: CRAZY THINGS.