Waverider Kit
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Deck Notes
"I use Paintbrush to make your Quandary a barrier."
"...wait. What? Why?"
Okay, so this is going to sound weird, but hear me out. Surfer, Kit, and Paintbrush is a match made in heaven.
Let me break down what a run looks like with this deck, and I think you'll understand.
- You have a Refractor, a Lockpick and a Ghost Runner, a Paintbrush, and a Self-modifying Code installed, and about 10 credits in your pool.
- You make a run on the scoring remote first click. The corp is sitting on 30+ credits and has three pieces of ICE, all unrezzed, and has a smug look on their face because they think you can't get in.
- They rez the outermost piece of ICE. It's a Wraparound.
- You pop the SMC, and install Surfer. You pause for a minute while the corp reads the card to remember what it does.
- You encounter the Wraparound. Kit's ability triggers, making it a code gate--but, and this is crucial, it is still a barrier as well.
- You pay 2 and swap the location of the Wraparound, so it is now the middle piece of ICE. You do it again--now it's the innermost piece of ICE. The corp is starting to look worried.
- You use the Lockpick credit, one Ghost Runner credit, and one normal credit to break the Wraparound and get into the server.
- You take the remaining 3 clicks of your turn.
What if the outside piece of ice isn't a barrier, though? Let's say the corp was playing smart and put a code gate, Lotus Field, on the outside to negate Kit's ability. Then your turn looks like this:
- You encounter the Lotus Field. Kit's ability triggers, but it's already a code gate. You don't break it, and let the run end.
- Click 2, you use Paintbrush to make Lotus Field a barrier--but again, it is still a code gate as well.
- Click 3, you run the remote. You Surf the barrier-ified Lotus Field into the remote, break it with Refractor/Lockpick, and get in.
If it were a nasty sentry on the outside (Ichi 1.0, for example), you break it on the first encounter, then jack out, Paintbrush it twice to make it both a code gate and a barrier, and run last click to Surf in.
Kit/Refractor guarantees that you can break exactly one piece of ice each turn, and Paintbrush/Surfer guarantees that you will only ever need to break one piece of ICE each turn, plus 2 for every other piece of ice on the server.
This also gives you an immense amount of power to control the position of ICE on corp servers, which is great--if you can PaintSurf a server so that all the code gates are on the inside, you might be able to just run through with Refractor in the future.
Outside of that, this is a pretty straightforward deck. Astrolabe for the card draw and a little breathing room with MU. Film Critic and Plascrete Carapace to stop you from being murdered. Tons of money to make those Surfer runs possible. Escher just in case the corp pulls something fancy and you need to make a server easy again. Employee Strike to fight Replicating Perfection, since making two runs is problematic for this deck.
I'd love some feedback on this. What do you think? How can I make it better?